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PROJECT://HCI_RESEARCH

VR_RHYTHM_SENSE

DATE: 2025-01
STATUS: DEPLOYED
refresh ENGINE: UNITY // VR
VR_RHYTHM_SENSE

TECHNICAL_SPECS

TECH_1 VR
TECH_2 UNITY
TECH_3 AUDIO ANALYSIS
TECH_4 HCI
TECH_5 USER RESEARCH

MISSION_DETAILS

Overview

Developed a music rhythm perception VR game prototype as part of academic research at the University of Nottingham. The project implements real-time audio analysis to visualize the correlation between music rhythm and human body movement in virtual space, while recording interaction data to support research.

Research Methodology

  • Conducted multi-dimensional user research including observation, questionnaires, and interviews
  • Preliminarily revealed six paradigms of human rhythmic perception and computer interaction
  • Provided foundational support for subsequent HCI research directions

Technical Specs

Component Technology
Platform VR (Unity)
Audio Real-time frequency analysis
Data Interaction logging + visualization
Research Mixed methods (Observation, Survey, Interview)

Key Findings

  • Identified 6 paradigms linking human rhythmic perception to computational interaction
  • Real-time audio-visual feedback significantly enhances rhythmic awareness in VR
  • Interaction data collection framework applicable to broader HCI rhythm studies
VR_RHYTHM_SENSE_LOGS

[14:22:09] Initializing project data stream...

[14:22:11] HANDSHAKE_SUCCESSFUL (LATENCY: 4.8ms)

[14:23:45] Allocating memory blocks 0x44F — 0x99A

[14:25:12] WARNING: Signal degradation in sector 7

[14:25:13] RE-ROUTING VIA SECONDARY BUFFER...

[14:25:15] SIGNAL_STABILIZED

[14:29:00] RENDER_CORE_ACTIVE

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